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java.lang.Objectcom.threed.jpct.Object3D
feud.testgame.view.ClientObject
feud.testgame.view.AnimatedObject
feud.testgame.view.EnemyView
A mesh representing a player. Instances are usually created by the ClientObjectFactory.
Field Summary |
Fields inherited from class com.threed.jpct.Object3D |
BILLBOARDING_DISABLED, BILLBOARDING_ENABLED, BLENDING_DISABLED, BLENDING_ENABLED, BUMPMAPPING_DISABLED, BUMPMAPPING_ENABLED, COLLISION_CHECK_NONE, COLLISION_CHECK_OTHERS, COLLISION_CHECK_SELF, COLLISION_DETECTION_NOT_OPTIMIZED, COLLISION_DETECTION_OPTIMIZED, COLLISION_NONE, CULLING_DISABLED, CULLING_ENABLED, ELLIPSOID_ALIGNED, ELLIPSOID_TRANSFORMED, ENVMAP_CAMERASPACE, ENVMAP_DISABLED, ENVMAP_ENABLED, ENVMAP_WORLDSPACE, ENVMAP_XY, ENVMAP_XZ, ENVMAP_YZ, FILTERING_DISABLED, FILTERING_ENABLED, FINALIZE_DEFAULT, FINALIZE_PRESORTX, FINALIZE_PRESORTY, FINALIZE_PRESORTZ, LIGHTING_ALL_ENABLED, LIGHTING_NO_LIGHTS, MOUSE_SELECTABLE, MOUSE_UNSELECTABLE, NO_OBJECT, OBJ_INVISIBLE, OBJ_VISIBLE, RAY_MISSES_BOX, SECTOR_AUTODETECT, SECTOR_PRECALCULATED, SHADING_FAKED_FLAT, SHADING_GOURAUD, SPECULAR_DISABLED, SPECULAR_ENABLED, TRANSPARENCY_MODE_ADD, TRANSPARENCY_MODE_DEFAULT, UNKNOWN_OBJECTSIZE |
Constructor Summary | |
(package private) |
EnemyView()
Create a new enemy based on the blueprint. |
(package private) |
EnemyView(com.threed.jpct.Object3D obj,
com.threed.jpct.Object3D weapon)
Create a new enemy based on a base object and weapon. |
Methods inherited from class feud.testgame.view.AnimatedObject |
process |
Methods inherited from class feud.testgame.view.ClientObject |
addToTicks, addToWorld, animate, getBackAnimation, getBackAnimationSpeed, getBackPosition, getBackRotationMatrix, getBackSpeed, getLastSequence, getTicks, isModified, isOld, isRemote, processLocal, removeFromWorld, resetTicks, setAnimSpeed, setBackAnimation, setBackAnimationSpeed, setBackPosition, setBackRotationMatrix, setBackSpeed, setClampingMode, setLastSequence, setModified, setRemoteFlag, setToLocalObject, setVisibility, touch |
Methods inherited from class com.threed.jpct.Object3D |
addChild, addCollisionListener, addParent, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, align, align, animate, build, calcBoundingBox, calcCenter, calcMinDistance, calcMinDistance, calcNormals, calcTextureWrap, calcTextureWrapSpherical, checkForCollision, checkForCollisionEllipsoid, checkForCollisionSpherical, clearAdditionalColor, clearAnimation, clearObject, cloneObject, createDummyObj, createTriangleStrips, createTriangleStrips, decoupleMesh, disableCollisionListeners, disableLazyTransformations, disableVertexSharing, ellipsoidIntersectsAABB, enableCollisionListeners, enableLazyTransformations, getAdditionalColor, getAnimationSequence, getCenter, getCollisionListeners, getEllipsoidMode, getEnvmapMode, getID, getLighting, getMesh, getName, getNextID, getOcTree, getOrigin, getOriginMatrix, getParents, getPolygonManager, getRotationMatrix, getRotationPivot, getScale, getTransformedCenter, getTranslation, getTranslationMatrix, getUserObject, getVisibility, getWorldTransformation, getXAxis, getYAxis, getZAxis, hasChild, hasParent, invert, isBumpmapped, isEnvmapped, isSelectable, mergeObjects, rayIntersectsAABB, rayIntersectsAABB, rebuild, recreateTextureCoords, removeChild, removeCollisionListener, removeMultiTexturing, removeParent, reorderSectors, resetCollisionStatus, resetNextID, rotateAxis, rotateMesh, rotateX, rotateY, rotateZ, scale, setAdditionalColor, setAllTextures, setAllTextures, setAnimationSequence, setAsMultiSectored, setBaseTexture, setBillboarding, setBlending, setBoundingBox, setBumpmapped, setBumpmapTexture, setCenter, setCollisionMode, setCollisionOptimization, setCulling, setEllipsoidMode, setEnvmapDirection, setEnvmapMode, setEnvmapped, setFiltering, setLighting, setMesh, setName, setNextID, setOcTree, setOrigin, setRotationMatrix, setRotationPivot, setScale, setSector, setSectorDetectionMode, setSelectable, setShadingMode, setSortOffset, setSpecularLighting, setTexture, setTexture, setTranslationMatrix, setTransparency, setTransparencyMode, setUserObject, sphereIntersectsAABB, translate, translate, translateMesh, wasTargetOfLastCollision, wasVisible |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
EnemyView()
EnemyView(com.threed.jpct.Object3D obj, com.threed.jpct.Object3D weapon)
obj
- the base objectweapon
- the base weapon
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