Class Summary |
HighscoreTable |
Contains the data of the in game score table. |
LocalBullet |
An extended local object that represents a bullet. |
LocalBulletManager |
Manager class for bullets. |
LocalObject |
The base class for any kind of object in the game world. |
LocalObjectList |
A list for local objects. |
LocalPlayerObject |
A local object that holds a player's data. |
PlayerInfo |
A simple wrapper class for a player's current state, i.e. the name and the number of frags/deaths. |
ServerObjectManager |
A manager class that handles local objects on the server identified by a combination of client- and objectID. |