|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectcom.threed.jpct.Object3D
feud.testgame.view.Particle
A particle is a client only object for doing special effects like impacts, trails...
Field Summary |
Fields inherited from class com.threed.jpct.Object3D |
BILLBOARDING_DISABLED, BILLBOARDING_ENABLED, BLENDING_DISABLED, BLENDING_ENABLED, BUMPMAPPING_DISABLED, BUMPMAPPING_ENABLED, COLLISION_CHECK_NONE, COLLISION_CHECK_OTHERS, COLLISION_CHECK_SELF, COLLISION_DETECTION_NOT_OPTIMIZED, COLLISION_DETECTION_OPTIMIZED, COLLISION_NONE, CULLING_DISABLED, CULLING_ENABLED, ELLIPSOID_ALIGNED, ELLIPSOID_TRANSFORMED, ENVMAP_CAMERASPACE, ENVMAP_DISABLED, ENVMAP_ENABLED, ENVMAP_WORLDSPACE, ENVMAP_XY, ENVMAP_XZ, ENVMAP_YZ, FILTERING_DISABLED, FILTERING_ENABLED, FINALIZE_DEFAULT, FINALIZE_PRESORTX, FINALIZE_PRESORTY, FINALIZE_PRESORTZ, LIGHTING_ALL_ENABLED, LIGHTING_NO_LIGHTS, MOUSE_SELECTABLE, MOUSE_UNSELECTABLE, NO_OBJECT, OBJ_INVISIBLE, OBJ_VISIBLE, RAY_MISSES_BOX, SECTOR_AUTODETECT, SECTOR_PRECALCULATED, SHADING_FAKED_FLAT, SHADING_GOURAUD, SPECULAR_DISABLED, SPECULAR_ENABLED, TRANSPARENCY_MODE_ADD, TRANSPARENCY_MODE_DEFAULT, UNKNOWN_OBJECTSIZE |
Constructor Summary | |
Particle()
Creates a new particle. |
Method Summary | |
boolean |
isOld()
Determines is the particle is "old". |
void |
move(long ticks)
Move the particle according to it's velocity and such. |
void |
reset()
Resets the particle. |
void |
setLifeTime(long time)
Sets the time in ms this particle should live. |
void |
setTexture(java.lang.String texture)
Sets the texture. |
void |
setVelocity(com.threed.jpct.SimpleVector vel)
Sets the velocity for the particle. |
void |
setYLimit(float limit)
Sets the y-limit, i.e. how deep the particle may fall before being discarded. |
Methods inherited from class com.threed.jpct.Object3D |
addChild, addCollisionListener, addParent, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, align, align, animate, animate, build, calcBoundingBox, calcCenter, calcMinDistance, calcMinDistance, calcNormals, calcTextureWrap, calcTextureWrapSpherical, checkForCollision, checkForCollisionEllipsoid, checkForCollisionSpherical, clearAdditionalColor, clearAnimation, clearObject, cloneObject, createDummyObj, createTriangleStrips, createTriangleStrips, decoupleMesh, disableCollisionListeners, disableLazyTransformations, disableVertexSharing, ellipsoidIntersectsAABB, enableCollisionListeners, enableLazyTransformations, getAdditionalColor, getAnimationSequence, getCenter, getCollisionListeners, getEllipsoidMode, getEnvmapMode, getID, getLighting, getMesh, getName, getNextID, getOcTree, getOrigin, getOriginMatrix, getParents, getPolygonManager, getRotationMatrix, getRotationPivot, getScale, getTransformedCenter, getTranslation, getTranslationMatrix, getUserObject, getVisibility, getWorldTransformation, getXAxis, getYAxis, getZAxis, hasChild, hasParent, invert, isBumpmapped, isEnvmapped, isSelectable, mergeObjects, rayIntersectsAABB, rayIntersectsAABB, rebuild, recreateTextureCoords, removeChild, removeCollisionListener, removeMultiTexturing, removeParent, reorderSectors, resetCollisionStatus, resetNextID, rotateAxis, rotateMesh, rotateX, rotateY, rotateZ, scale, setAdditionalColor, setAllTextures, setAllTextures, setAnimationSequence, setAsMultiSectored, setBaseTexture, setBillboarding, setBlending, setBoundingBox, setBumpmapped, setBumpmapTexture, setCenter, setCollisionMode, setCollisionOptimization, setCulling, setEllipsoidMode, setEnvmapDirection, setEnvmapMode, setEnvmapped, setFiltering, setLighting, setMesh, setName, setNextID, setOcTree, setOrigin, setRotationMatrix, setRotationPivot, setScale, setSector, setSectorDetectionMode, setSelectable, setShadingMode, setSortOffset, setSpecularLighting, setTexture, setTranslationMatrix, setTransparency, setTransparencyMode, setUserObject, setVisibility, sphereIntersectsAABB, translate, translate, translateMesh, wasTargetOfLastCollision, wasVisible |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Particle()
Method Detail |
public void setTexture(java.lang.String texture)
texture
- String the texture's name like the TextureManager knows it.public void setLifeTime(long time)
time
- long the timepublic void setYLimit(float limit)
limit
- float the y-limitpublic void setVelocity(com.threed.jpct.SimpleVector vel)
vel
- SimpleVectorpublic void reset()
public boolean isOld()
public void move(long ticks)
ticks
- long the number of ticks passed since the last call
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |