feud.testgame.model
Interface Animations


public interface Animations

An interface that defines some constants for animation sequences of the used MD2 files. The used value is transfered to the server to indicate other clients which animation should be played for a particular client.


Field Summary
static int DEAD
           
static int DIE
           
static int FIRE
           
static int HIT
           
static int MOVE
           
static int NOLOOP
           
static int NONE
           
 

Field Detail

NONE

public static final int NONE
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Constant Field Values

MOVE

public static final int MOVE
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Constant Field Values

FIRE

public static final int FIRE
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Constant Field Values

HIT

public static final int HIT
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Constant Field Values

DIE

public static final int DIE
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Constant Field Values

NOLOOP

public static final int NOLOOP
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Constant Field Values

DEAD

public static final int DEAD
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Constant Field Values