addChild, addCollisionListener, addParent, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, align, align, animate, animate, build, calcBoundingBox, calcCenter, calcMinDistance, calcMinDistance, calcNormals, calcTextureWrap, calcTextureWrapSpherical, checkForCollision, checkForCollisionEllipsoid, checkForCollisionSpherical, clearAdditionalColor, clearAnimation, clearObject, cloneObject, createDummyObj, createTriangleStrips, createTriangleStrips, decoupleMesh, disableCollisionListeners, disableLazyTransformations, disableVertexSharing, ellipsoidIntersectsAABB, enableCollisionListeners, enableLazyTransformations, getAdditionalColor, getAnimationSequence, getCenter, getCollisionListeners, getEllipsoidMode, getEnvmapMode, getID, getLighting, getMesh, getName, getNextID, getOcTree, getOrigin, getOriginMatrix, getParents, getPolygonManager, getRotationMatrix, getRotationPivot, getScale, getTransformedCenter, getTranslation, getTranslationMatrix, getUserObject, getVisibility, getWorldTransformation, getXAxis, getYAxis, getZAxis, hasChild, hasParent, invert, isBumpmapped, isEnvmapped, isSelectable, mergeObjects, rayIntersectsAABB, rayIntersectsAABB, rebuild, recreateTextureCoords, removeChild, removeCollisionListener, removeMultiTexturing, removeParent, reorderSectors, resetCollisionStatus, resetNextID, rotateAxis, rotateMesh, rotateX, rotateY, rotateZ, scale, setAdditionalColor, setAllTextures, setAllTextures, setAnimationSequence, setAsMultiSectored, setBaseTexture, setBillboarding, setBlending, setBoundingBox, setBumpmapped, setBumpmapTexture, setCenter, setCollisionMode, setCollisionOptimization, setCulling, setEllipsoidMode, setEnvmapDirection, setEnvmapMode, setEnvmapped, setFiltering, setLighting, setMesh, setName, setNextID, setOcTree, setOrigin, setRotationMatrix, setRotationPivot, setScale, setSector, setSectorDetectionMode, setSelectable, setShadingMode, setSortOffset, setSpecularLighting, setTexture, setTexture, setTranslationMatrix, setTransparency, setTransparencyMode, setUserObject, setVisibility, sphereIntersectsAABB, translate, translate, translateMesh, wasTargetOfLastCollision, wasVisible |