feud.testgame.view
Class Decal

java.lang.Object
  extended bycom.threed.jpct.Object3D
      extended byfeud.testgame.view.Decal
All Implemented Interfaces:
java.io.Serializable

public class Decal
extends com.threed.jpct.Object3D

A decal is what remains if a bullets hits something. Shamelessly ripped from jPCT's car example.
In this example "game", only local bullet will leave decals. Remote bullets won't. And because bullets are view objects only, they are not based on data from a local object and extend Object3D directly.

See Also:
Serialized Form

Field Summary
 
Fields inherited from class com.threed.jpct.Object3D
BILLBOARDING_DISABLED, BILLBOARDING_ENABLED, BLENDING_DISABLED, BLENDING_ENABLED, BUMPMAPPING_DISABLED, BUMPMAPPING_ENABLED, COLLISION_CHECK_NONE, COLLISION_CHECK_OTHERS, COLLISION_CHECK_SELF, COLLISION_DETECTION_NOT_OPTIMIZED, COLLISION_DETECTION_OPTIMIZED, COLLISION_NONE, CULLING_DISABLED, CULLING_ENABLED, ELLIPSOID_ALIGNED, ELLIPSOID_TRANSFORMED, ENVMAP_CAMERASPACE, ENVMAP_DISABLED, ENVMAP_ENABLED, ENVMAP_WORLDSPACE, ENVMAP_XY, ENVMAP_XZ, ENVMAP_YZ, FILTERING_DISABLED, FILTERING_ENABLED, FINALIZE_DEFAULT, FINALIZE_PRESORTX, FINALIZE_PRESORTY, FINALIZE_PRESORTZ, LIGHTING_ALL_ENABLED, LIGHTING_NO_LIGHTS, MOUSE_SELECTABLE, MOUSE_UNSELECTABLE, NO_OBJECT, OBJ_INVISIBLE, OBJ_VISIBLE, RAY_MISSES_BOX, SECTOR_AUTODETECT, SECTOR_PRECALCULATED, SHADING_FAKED_FLAT, SHADING_GOURAUD, SPECULAR_DISABLED, SPECULAR_ENABLED, TRANSPARENCY_MODE_ADD, TRANSPARENCY_MODE_DEFAULT, UNKNOWN_OBJECTSIZE
 
Constructor Summary
Decal()
          A decal is a plane with a partially transparent texture.
 
Method Summary
 long getDecalID()
          Returns the id.
 void place(com.threed.jpct.SimpleVector pos)
          Places the decal
 
Methods inherited from class com.threed.jpct.Object3D
addChild, addCollisionListener, addParent, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle, align, align, animate, animate, build, calcBoundingBox, calcCenter, calcMinDistance, calcMinDistance, calcNormals, calcTextureWrap, calcTextureWrapSpherical, checkForCollision, checkForCollisionEllipsoid, checkForCollisionSpherical, clearAdditionalColor, clearAnimation, clearObject, cloneObject, createDummyObj, createTriangleStrips, createTriangleStrips, decoupleMesh, disableCollisionListeners, disableLazyTransformations, disableVertexSharing, ellipsoidIntersectsAABB, enableCollisionListeners, enableLazyTransformations, getAdditionalColor, getAnimationSequence, getCenter, getCollisionListeners, getEllipsoidMode, getEnvmapMode, getID, getLighting, getMesh, getName, getNextID, getOcTree, getOrigin, getOriginMatrix, getParents, getPolygonManager, getRotationMatrix, getRotationPivot, getScale, getTransformedCenter, getTranslation, getTranslationMatrix, getUserObject, getVisibility, getWorldTransformation, getXAxis, getYAxis, getZAxis, hasChild, hasParent, invert, isBumpmapped, isEnvmapped, isSelectable, mergeObjects, rayIntersectsAABB, rayIntersectsAABB, rebuild, recreateTextureCoords, removeChild, removeCollisionListener, removeMultiTexturing, removeParent, reorderSectors, resetCollisionStatus, resetNextID, rotateAxis, rotateMesh, rotateX, rotateY, rotateZ, scale, setAdditionalColor, setAllTextures, setAllTextures, setAnimationSequence, setAsMultiSectored, setBaseTexture, setBillboarding, setBlending, setBoundingBox, setBumpmapped, setBumpmapTexture, setCenter, setCollisionMode, setCollisionOptimization, setCulling, setEllipsoidMode, setEnvmapDirection, setEnvmapMode, setEnvmapped, setFiltering, setLighting, setMesh, setName, setNextID, setOcTree, setOrigin, setRotationMatrix, setRotationPivot, setScale, setSector, setSectorDetectionMode, setSelectable, setShadingMode, setSortOffset, setSpecularLighting, setTexture, setTexture, setTranslationMatrix, setTransparency, setTransparencyMode, setUserObject, setVisibility, sphereIntersectsAABB, translate, translate, translateMesh, wasTargetOfLastCollision, wasVisible
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Decal

public Decal()
A decal is a plane with a partially transparent texture.

Method Detail

place

public void place(com.threed.jpct.SimpleVector pos)
Places the decal

Parameters:
pos - the position of the decal

getDecalID

public long getDecalID()
Returns the id. The id is used to determine the age of a decal.

Returns:
the id