feud.testgame.model
Interface Animations
- public interface Animations
An interface that defines some constants for animation sequences of the used MD2 files. The used value
is transfered to the server to indicate other clients which animation should be played for a particular client.
NONE
public static final int NONE
- See Also:
- Constant Field Values
MOVE
public static final int MOVE
- See Also:
- Constant Field Values
FIRE
public static final int FIRE
- See Also:
- Constant Field Values
HIT
public static final int HIT
- See Also:
- Constant Field Values
DIE
public static final int DIE
- See Also:
- Constant Field Values
NOLOOP
public static final int NOLOOP
- See Also:
- Constant Field Values
DEAD
public static final int DEAD
- See Also:
- Constant Field Values