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[1] Correction to Android Studio Bones Demo (tar.gz) for Windows environment

[2] ArrayIndexOutOfBoundsException when cloning Object3D from AnimatedGroup

[3] Some bones from the skeleton are twisted

[4] Has anybody implemented GPU/vertex shader bones yet?

[5] Rigged JPCT Bone Models

[6] Which matrix is the best to rotate a bone?

[7] Overlaping bones Animation

[8] Bones using jme library which does not support morph animation

[9] SkinAnimation not displaying on android


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