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[1] Some bones from the skeleton are twisted

[2] Has anybody implemented GPU/vertex shader bones yet?

[3] Rigged JPCT Bone Models

[4] Which matrix is the best to rotate a bone?

[5] Overlaping bones Animation

[6] Bones using jme library which does not support morph animation

[7] SkinAnimation not displaying on android

[8] Adding an Object3D to a bone

[9] Bones joint rotate but mesh doesn`t update


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