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[1] Loader.loadOBJ OutOfBounds Exception.

[2] Blit(T,i,i,i,i,i,i,i,i,i,b) not using pixel values (using proportions)

[3] String[] Loader.readTextureNames3DS() does not return the names of the textures

[4] creating Object3D with no indices

[5] Crash report while just messing around

[6] View Problems with very large objects

[7] setEnvmapped and envmap texture change problem on compiled objects

[8] Interact2D.reproject2D3DWS returns wrong result...

[9] MOVED: No texture when loading multiple 3DS


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