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[1] Retrieve Model Matrix and scale along a particular Matrix

[2] OpenGLES 3.0+

[3] Changing world and all objects

[4] Animate Camera zoom out

[5] getting world coordinates of point at specific distance from camera

[6] Making a model move by code(user input)

[7] variable shadow bias ?

[8] IndexOutofBoundsException at world.renderScene(fb)

[9] ARcore

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