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[1] Environment reflection on a textured objects

[2] Transparency lost after deserialization

[3] Problem loading textures from ZIP - BitmapHelper closes file

[4] how to lazyload

[5] multi object in one sigle file.

[6] Normal map texture unexpectedly get compressed

[7] Does JPCT-AE/JPCT support 3D printing(.stl files)?

[8] can i obtain all vertex pos and normal and uv data from an object3d?

[9] does jpct support roughness and metallic material without self-written shaders?


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