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[1] Shadow mapping approach

[2] Light package different for JPCT-AE

[3] Shadows

[4] Upload and render concurrently

[5] Fragment shader not loading on different Android device

[6] Different shader behaviour on different GPUs

[7] [problem] detect object in target scope FPS

[8] Picking an Object placed on a Vuforia Marker

[9] Tilt an Object3D as reaction to a collision

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