Author Topic: World.setAllVisible(boolean)  (Read 1672 times)

Offline AGP

  • quad
  • ******
  • Posts: 1518
    • View Profile
World.setAllVisible(boolean)
« on: April 28, 2009, 01:17:06 am »
Not to rush you in any way, Egon, but I was wondering if you already have a beta of 1.18 with that in so that I don't have to do it differently on my code and have to change it later.

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 11748
    • View Profile
    • http://www.jpct.net
Re: World.setAllVisible(boolean)
« Reply #1 on: April 28, 2009, 07:14:41 am »
No, not yet...i'll try to add it today, but i can't promise it.

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 11748
    • View Profile
    • http://www.jpct.net
Re: World.setAllVisible(boolean)
« Reply #2 on: April 28, 2009, 04:44:19 pm »
Here you go: http://www.jpct.net/download/beta/jpctapi_118pre3.zip

The method is called setObjectsVisibility(<boolean>);

Offline AGP

  • quad
  • ******
  • Posts: 1518
    • View Profile
Re: World.setAllVisible(boolean)
« Reply #3 on: April 28, 2009, 06:42:59 pm »
Thanks a whole lot, pal.