Author Topic: Version 1.19 has been released!  (Read 5673 times)

Offline EgonOlsen

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Version 1.19 has been released!
« on: October 06, 2009, 10:30:23 pm »
This is a minor update for all who are using the hardware renderer (just some small fixes here and there), but a major ones for people using the software renderer, because it adds mip mapping and multi core rendering. Changes can be found here: http://www.jpct.net/changes.html

Have fun!

Edit: The wiki may not reflect all the changes right now...i'm working on it.

Offline AGP

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Re: Version 1.19 has been released!
« Reply #1 on: October 10, 2009, 07:36:00 am »
Thanks a whole lot for all the effort, Egon, I appreciate it, man. Now just make the SimpleVector Interact2D.reprojectToWorlspace() already. :- ) Seriously, other than basic rendering, screenspace/worldspace interaction is the most important thing a 3d engine that draws on a 2d plane can do. But either way, thanks for the incredible engine, by far the best and most intuitive one I've seen around (including commercial ones).

Offline EgonOlsen

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Re: Version 1.19 has been released!
« Reply #2 on: October 10, 2009, 09:18:59 pm »
I was about to add something like that, but it wouldn't have solved your problem. What we did to solve your particular problem isn't just backtransformation into world space. I was looking fora  method signature that a) is easy to understand and b) solves your problem...i couldn't come up with one. I think it was to late that day and i wanted to get 1.19 out.
I'm going to think again for 1.20... ;)
« Last Edit: October 10, 2009, 11:35:10 pm by EgonOlsen »

Offline EgonOlsen

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Re: Version 1.19 has been released!
« Reply #3 on: October 10, 2009, 10:15:27 pm »
I've uploaded a new version of 1.19 which adds a small fix to the load balancer. Nothing to get crazy about though...

Offline AGP

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Re: Version 1.19 has been released!
« Reply #4 on: October 10, 2009, 10:58:44 pm »
Thanks again, for both.

Offline EgonOlsen

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Re: Version 1.19 has been released!
« Reply #5 on: October 23, 2009, 05:24:13 pm »
I've uploaded another update to 1.19 that fixes a bug in the downsampling code of the multi threaded software renderer.