Author Topic: Specular lighting  (Read 1382 times)

Offline keaukraine

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Specular lighting
« on: November 23, 2010, 07:55:13 am »
Hi,

I am trying to add specular highlights to objects.
I've set world ambient light to (90,90,90) and placed light with intensity of (250,250,250) 100 units afar from object.
As I rotate camera around object, I don't see specular highlights. I haven't tried moving light itself yet, will specular be more noticeable in that case?

May be I haven't set something up correctly? Objects are loaded from serialized data. Config has default values for specTerm & specPow.

Offline EgonOlsen

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Re: Specular lighting
« Reply #1 on: November 23, 2010, 08:54:54 pm »
You might want to try to play around with the settings. The effect actually isn't as impressive as it's shown in some pictures in most cases, because we are talking about simple vertex lighting here.

Offline keaukraine

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Re: Specular lighting
« Reply #2 on: November 25, 2010, 12:54:43 pm »
OK, thanks for tips.