Author Topic: Thanatos Online, a MMORPG for Android  (Read 8114 times)

Offline Kaiidyn

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Thanatos Online, a MMORPG for Android
« on: February 02, 2011, 01:20:41 pm »
I am working on a Massive Multiplayer Online Role Playing Game for android (and other platforms to come)

Details can be found here: http://thanatosonline.wikidot.com/

Let me know what you think, and if you have any suggestions to add.. don't hesitate to tell me :)
eg. what works, what is playable, and what do you like to play/see in an mmo for mobile devices.

Kind regards,
Kaiidyn.
« Last Edit: March 11, 2011, 12:22:33 pm by Kaiidyn »
Clean code is simple and direct. Clean code reads like well-written prose. Clean code never obscures the designer’s intent but rather is full of crisp abstractions and straightforward lines of control. - Grady Booch

Offline EgonOlsen

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Re: MMORPG for Android
« Reply #1 on: February 03, 2011, 11:09:08 pm »
Ambitious project...i wish you best of luck and don't forget to post screen shots... ;)

Offline Kaiidyn

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Re: MMORPG for Android
« Reply #2 on: February 04, 2011, 03:43:02 pm »
Screenshot can be found here :)

It's not that fancy yet, and I am working on the render methods in a separate project for now..
Will implement that as soon as I figured out how to write 'clean code' for the rendering and controls etc etc....
« Last Edit: February 04, 2011, 03:45:14 pm by Kaiidyn »
Clean code is simple and direct. Clean code reads like well-written prose. Clean code never obscures the designer’s intent but rather is full of crisp abstractions and straightforward lines of control. - Grady Booch

Offline Kaiidyn

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Re: MMORPG for Android
« Reply #3 on: February 16, 2011, 10:25:25 pm »
I got some new ingame screenshots
http://b2b.wikidot.com/screenshotsingame

Don't mind the grass texture, I know it's ugly as hell =p
Clean code is simple and direct. Clean code reads like well-written prose. Clean code never obscures the designer’s intent but rather is full of crisp abstractions and straightforward lines of control. - Grady Booch

Offline EgonOlsen

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Re: MMORPG for Android
« Reply #4 on: February 16, 2011, 10:37:51 pm »
It's always cool to see progress...even if it's very...green  ;) Which device are you using for development?

Offline Kaiidyn

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Re: MMORPG for Android
« Reply #5 on: February 16, 2011, 10:41:25 pm »
Samsung Galaxy S :)

omg this is my 50th post :o
« Last Edit: February 16, 2011, 11:07:39 pm by Kaiidyn »
Clean code is simple and direct. Clean code reads like well-written prose. Clean code never obscures the designer’s intent but rather is full of crisp abstractions and straightforward lines of control. - Grady Booch

Offline Kaiidyn

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Re: MMORPG for Android
« Reply #6 on: March 02, 2011, 09:02:15 pm »
Added more ingame screenshots
http://b2b.wikidot.com/screenshotsingame

and I have been working on my own gui system
http://b2b.wikidot.com/newscreenshots
Clean code is simple and direct. Clean code reads like well-written prose. Clean code never obscures the designer’s intent but rather is full of crisp abstractions and straightforward lines of control. - Grady Booch

Offline icarusfactor

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Re: MMORPG for Android
« Reply #7 on: March 02, 2011, 11:56:29 pm »
Shaping up. Keep up the progress.

Offline Kaiidyn

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Re: Thanatos Online, a MMORPG for Android
« Reply #8 on: March 11, 2011, 12:23:14 pm »
Changed the name, got a bit of a story line and a new website with logo..

check the new site: http://thanatosonline.wikidot.com/
Clean code is simple and direct. Clean code reads like well-written prose. Clean code never obscures the designer’s intent but rather is full of crisp abstractions and straightforward lines of control. - Grady Booch