Author Topic: hardness  (Read 2083 times)

Offline AgeOfFreedoms

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hardness
« on: October 14, 2011, 04:44:06 pm »
how to make the hardness of the object?  :'(

Offline EgonOlsen

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Re: hardness
« Reply #1 on: October 14, 2011, 09:27:34 pm »
Sorry, but...what?

Offline AgeOfFreedoms

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Re: hardness
« Reply #2 on: October 14, 2011, 09:34:43 pm »
I have a hero and a house. and the hero goes through the house. what can I do?
And forgive me for my English:)
« Last Edit: October 14, 2011, 09:41:15 pm by AgeOfFreedoms »

Offline EgonOlsen

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Re: hardness
« Reply #3 on: October 14, 2011, 09:37:54 pm »
Congratulations on being having a hero...  ;D Well, you need some kind of collision detection. There's some information in the wiki (http://www.jpct.net/wiki/index.php/Collision_detection) and the examples use collision detection too.
« Last Edit: October 14, 2011, 11:42:45 pm by EgonOlsen »

Offline AgeOfFreedoms

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Re: hardness
« Reply #4 on: October 14, 2011, 11:42:05 pm »
ty.