Author Topic: Chance of COLLADA Loader  (Read 1545 times)

Offline jefferson.amarals

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Chance of COLLADA Loader
« on: May 20, 2012, 07:39:07 pm »
I come to suggest the creation of a Loader also for the COLLADA format (.dae). For it is an open standard XML-based with support for mesh, transformations, lighting, animation, etc.., Import and export supported by various tools (including Blender, 3D Studio MAX and Maya) and used by large companies such as Sony. Also, google, through "3D WhereHouse" (http://sketchup.google.com/3dwarehouse/) offers hundreds of models ready for free download in COLLADA format, and Other entrants of sites that also offer models in this format .

I do not know the viability and would involve the development of such Loader, but I think it would be a great addition to the library JPCT / JPCT-AE.

Thank you for listening.

Offline EgonOlsen

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Re: Chance of COLLADA Loader
« Reply #1 on: May 20, 2012, 09:37:36 pm »
I agree that it would be a nice addition...but it's pretty low on my priority list ATM. However, that shouldn't prevent anybody from writing such a thing. Everything you need to do this should be there and if it isn't, i'll gladly add it.

Offline zammbi

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Re: Chance of COLLADA Loader
« Reply #2 on: May 21, 2012, 12:53:39 pm »
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but it's pretty low on my priority list ATM.
What's next on your list? :)

Offline EgonOlsen

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Re: Chance of COLLADA Loader
« Reply #3 on: May 21, 2012, 05:41:43 pm »
...making an official release of the next version... ;)

Offline AGP

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Re: Chance of COLLADA Loader
« Reply #4 on: June 17, 2012, 12:37:31 am »
Which will feature what?

Offline EgonOlsen

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Re: Chance of COLLADA Loader
« Reply #5 on: June 17, 2012, 12:39:13 am »

Offline AGP

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Re: Chance of COLLADA Loader
« Reply #6 on: June 17, 2012, 01:13:25 am »
Then if you've already released it (as always, I'm very thankful for your work), what's next on your list of priorities?

Offline EgonOlsen

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Re: Chance of COLLADA Loader
« Reply #7 on: June 18, 2012, 08:14:12 am »
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...what's next on your list of priorities?
Support for normals from OBJ-files. And whatever arises during the development of this RPG-like thing.