Author Topic: Gunship Assault  (Read 2429 times)

Offline dutch_delight

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Gunship Assault
« on: May 21, 2012, 07:54:56 pm »
Gentlemen,

It's been tough going at times and it sure has taken a long time but my first game on android is finally ready; Gunship assault.
You can choose a helicopter of your choice and fly it through 3 big environments. There are enemy helicopters, boats, tanks, and plenty of objects to destroy.

I admit that graphically it could have been better but my team mate abandoned the project and was left to do it all myself. Framerate is a bit dreadful at times but you can adjust
detail levels in the menu. In the end I decided to release it otherwise I would be working on this forever.

Controls are best with the joystick and instructions are a bit unclear.
Basically, you press the radar to get to the map and once an objective is in the center of the screen, the objective is selected as your current objective. The arrow at the top points to it.

I hope you enjoy it and I welcome any feedback and suggestions


Oh and Mr EgonOlson and the forum; Thank you very much for all your help and making this engine available. (for us to abuse) :)


paid app:
https://play.google.com/store/apps/details?id=gunship.assault&feature=search_result#?t=W251bGwsMSwyLDEsImd1bnNoaXAuYXNzYXVsdCJd

Free version:
https://play.google.com/store/apps/details?id=gunship.assault.free&feature=search_result#?t=W251bGwsMSwyLDEsImd1bnNoaXAuYXNzYXVsdC5mcmVlIl0.























Offline EgonOlsen

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Re: Gunship Assault
« Reply #1 on: May 21, 2012, 09:02:56 pm »
Nice one. I haven't played it for long so far, so i can't comment on game play. But i noticed two minor technical things:

  • You should enable mip-mapping for the textures. It will look better and run faster.
  • The sound continues to play after returning to the home screen.

Do you mind if i add it to the projects page?

Offline dutch_delight

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Re: Gunship Assault
« Reply #2 on: May 22, 2012, 09:20:52 am »
I turned mipmapping off to save memory but I can try and turn it back on.

What did you do to get the sound bug? The game should run through all the fx and turn them off, then I release the soundpool and reinitialize it.
Is it the helicopter engine that keeps playing? Was it after getting killed, or running out of fuel or just exitting using the map/menu exit button?

And yes, please put it on the projects page. I'd be honoured.


Offline EgonOlsen

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Re: Gunship Assault
« Reply #3 on: May 24, 2012, 10:28:06 pm »
Is it the helicopter engine that keeps playing? Was it after getting killed, or running out of fuel or just exitting using the map/menu exit button?
Yes. It was the engine after pressing the home button.