I'm using PolyLine to draw line between 2 cubes. But updating the position of polyline after cubes are translated& rotated isnot taking effect.

Initial set up -- works fine

`bounds=toy.getMesh().getBoundingBox();`

SimpleVector vec1=SimpleVector.create(

(bounds[0]+bounds[1])/2,

(bounds[2]+bounds[3])/2,

(bounds[4]+bounds[5])/2

);

bounds=toy3.getMesh().getBoundingBox();

SimpleVector vec2=SimpleVector.create(

(bounds[0]+bounds[1])/2,

(bounds[2]+bounds[3])/2,

(bounds[4]+bounds[5])/2

);

Polyline line1=new Polyline(new SimpleVector[]{vec1,vec2}, Color.GREEN);

Code used to update line position

`line1.update(new SimpleVector[]{toy.getTransformedCenter(),toy3.getTransformedCenter()});`

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