Author Topic: about md2 and texture generation  (Read 3036 times)

Offline manumoi

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about md2 and texture generation
« on: November 11, 2005, 11:26:03 pm »
Does anyone know a good md2 modeler and, more important, a freeware to redesign the texture of a specific md2 model?
I heard about milkshape...

Manu

Offline Raven

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about md2 and texture generation
« Reply #1 on: November 12, 2005, 02:26:47 am »
Hey Manumoi.

Yeah, I've been trying out MM3D (Misfit Model 3D) available at: http://www.misfitcode.com/misfitmodel3d/.

It's very simple and has a very smooth learning curve -- took me about two days to get familiar enough with it to make a humanoid model, animate it (roughly) and import as md2 into jPCT.

Feel free to ask if you need support.

-Hrafn "Raven"

Offline Raven

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about md2 and texture generation
« Reply #2 on: November 12, 2005, 02:35:20 am »
My first product with mm3d:



Texturing is easy to learn but is a kind of "nitting" process. Guess it takes a while to master. At least I haven't been happy with my texturing, hence the grayness.

You basically don't need any kind of "special software" to redesign textures for MD2 models. The textures are just patches of artwork stored in a single file -- programs like MM3D allow you to take each bodypart of you model and wrap the texture-parts around them. The texture coordinates are stored internally and you need not worry about them. Ever.

-Hrafn