Author Topic: weird animation  (Read 7579 times)

Offline raft

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weird animation
« on: March 20, 2013, 05:39:57 am »
murphy is with me nowadays ???

please have a look at the videos below. the first one is how ball animation should look. the second is how it looks in the game.

http://aptalkarga.com/tmp/ball_correct.3gp
http://aptalkarga.com/tmp/ball_wtf.3gp

it was working ok till a recent release (not sure which one) now it isnt. i've tried to setup a test case based on hello world example, and the videos are actually taken from that app. I've noticed if I call Object3D.build() on ball, animation runs correct. but that doesnt help in actual game ??? I've copied all the Config.xx settings to hello world example but couldnt reproduce the probem there.

it runs ok on desktop version.

below is the serialized ball file. there is nothing fancy, just two key frames. it's loaded via Loader.loadSerializedObject(..)
http://aptalkarga.com/tmp/ball_anim.ser

the weirdness looks like some vertices are shared among polygons but I cant see the reason.

any ideas?

Offline raft

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Re: weird animation
« Reply #1 on: March 20, 2013, 06:09:59 am »
some logs:

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I/jPCT-AE (28569): Loading Texture...
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I/jPCT-AE (28569): Texture loaded...4096 bytes/32*32 pixels!
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I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
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I/jPCT-AE (28569): Texture loaded...4096 bytes/32*32 pixels!
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I/jPCT-AE (28569): Loading Texture...
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
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I/jPCT-AE (28569): Texture compressed to 56% (36810/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
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I/jPCT-AE (28569): Texture compressed to 55% (36686/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 39470 bytes!
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 44731 bytes!
I/jPCT-AE (28569): Texture compressed to 68% (44731/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 40204 bytes!
I/jPCT-AE (28569): Texture compressed to 61% (40204/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 35714 bytes!
I/jPCT-AE (28569): Texture compressed to 54% (35714/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 36189 bytes!
I/jPCT-AE (28569): Texture compressed to 55% (36189/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
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I/jPCT-AE (28569): Texture compressed to 51% (33721/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 19698 bytes!
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Compressed 65536 bytes to 8792 bytes!
I/jPCT-AE (28569): Texture compressed to 13% (8792/65536) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
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I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
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I/jPCT-AE (28569): Loading Texture...
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
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I/jPCT-AE (28569): Loading Texture...
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
I/jPCT-AE (28569): Compressed 16384 bytes to 9943 bytes!
I/jPCT-AE (28569): Texture compressed to 60% (9943/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
I/jPCT-AE (28569): Compressed 16384 bytes to 11781 bytes!
I/jPCT-AE (28569): Texture compressed to 71% (11781/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
I/jPCT-AE (28569): Compressed 16384 bytes to 11029 bytes!
I/jPCT-AE (28569): Texture compressed to 67% (11029/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
I/jPCT-AE (28569): Compressed 16384 bytes to 12319 bytes!
I/jPCT-AE (28569): Texture compressed to 75% (12319/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
I/jPCT-AE (28569): Compressed 16384 bytes to 10165 bytes!
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I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
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I/jPCT-AE (28569): Texture compressed to 56% (9236/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
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I/jPCT-AE (28569): Texture compressed to 70% (11630/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...16384 bytes/64*64 pixels!
I/jPCT-AE (28569): Compressed 16384 bytes to 10974 bytes!
I/jPCT-AE (28569): Texture compressed to 66% (10974/16384) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...4194304 bytes/1024*1024 pixels!
I/jPCT-AE (28569): Compressed 4194304 bytes to 575133 bytes!
I/jPCT-AE (28569): Texture compressed to 13% (575133/4194304) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...4194304 bytes/1024*1024 pixels!
I/jPCT-AE (28569): Compressed 4194304 bytes to 666213 bytes!
I/jPCT-AE (28569): Texture compressed to 15% (666213/4194304) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...4194304 bytes/1024*1024 pixels!
I/jPCT-AE (28569): Compressed 4194304 bytes to 740414 bytes!
I/jPCT-AE (28569): Texture compressed to 17% (740414/4194304) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...4194304 bytes/1024*1024 pixels!
I/jPCT-AE (28569): Compressed 4194304 bytes to 592662 bytes!
I/jPCT-AE (28569): Texture compressed to 14% (592662/4194304) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...4194304 bytes/1024*1024 pixels!
I/jPCT-AE (28569): Compressed 4194304 bytes to 1076895 bytes!
I/jPCT-AE (28569): Texture compressed to 25% (1076895/4194304) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...4194304 bytes/1024*1024 pixels!
I/jPCT-AE (28569): Compressed 4194304 bytes to 222553 bytes!
I/jPCT-AE (28569): Texture compressed to 5% (222553/4194304) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...131072 bytes/256*128 pixels!
I/jPCT-AE (28569): Compressed 131072 bytes to 9992 bytes!
I/jPCT-AE (28569): Texture compressed to 7% (9992/131072) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...524288 bytes/512*256 pixels!
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I/jPCT-AE (28569): Loading Texture...
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I/jPCT-AE (28569): Compressed 262144 bytes to 14465 bytes!
I/jPCT-AE (28569): Texture compressed to 5% (14465/262144) of uncompressed size!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...65536 bytes/128*128 pixels!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...131072 bytes/256*128 pixels!
I/jPCT-AE (28569): No octree found in serialized data!
I/jPCT-AE (28569): Normal vectors calculated in 1ms!
I/jPCT-AE (28569): Created a 8*8 texture using 256 bytes!
I/jPCT-AE (28569): No octree found in serialized data!
I/jPCT-AE (28569): Normal vectors calculated in 15ms!
I/jPCT-AE (28569): No octree found in serialized data!
I/jPCT-AE (28569): Normal vectors calculated in 2ms!
I/jPCT-AE (28569): Loading Texture...
I/jPCT-AE (28569): Texture loaded...1048576 bytes/512*512 pixels!
I/jPCT-AE (28569): Compressed 1048576 bytes to 117904 bytes!
I/jPCT-AE (28569): Texture compressed to 11% (117904/1048576) of uncompressed size!
I/jPCT-AE (28569): Memory usage before compacting: 22709 KB used out of 32776 KB. Max. memory available to the VM is 65536 KB.
I/jPCT-AE (28569): Memory usage after compacting: 19375 KB used out of 32776 KB. Max. memory available to the VM is 65536 KB.
I/jPCT-AE (28569): GLRenderer created with id 0 on Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): OpenGL vendor:     NVIDIA Corporation
I/jPCT-AE (28569): OpenGL renderer:   NVIDIA AP
I/jPCT-AE (28569): OpenGL version:    OpenGL ES-CM 1.1
I/jPCT-AE (28569): OpenGL renderer initialized (using 2 texture stages)
I/jPCT-AE (28569): Allocating native memory for 16*16 texture(true/false/false/false/): 1024 bytes!
I/jPCT-AE (28569): New texture's id is: 1
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41754c30 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 4368 bytes to 16384 bytes in 2ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 2
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4173ce30 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 341 bytes to 4096 bytes in 0ms!
I/jPCT-AE (28569): Allocating native memory for 32*32 texture(true/false/true/false/): 4096 bytes!
I/jPCT-AE (28569): New texture's id is: 3
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@417886a8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 1957 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 4
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414789e8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 266 bytes to 4096 bytes in 0ms!
I/jPCT-AE (28569): Allocating native memory for 32*32 texture(true/false/true/false/): 4096 bytes!
I/jPCT-AE (28569): New texture's id is: 5
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414845d0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 2359 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 6
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4186d190 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 2196 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 7
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@416aaa40 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 2019 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 8
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414bb6f0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 232 bytes to 4096 bytes in 0ms!
I/jPCT-AE (28569): Allocating native memory for 32*32 texture(true/false/true/false/): 4096 bytes!
I/jPCT-AE (28569): New texture's id is: 9
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41481d40 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 36662 bytes to 65536 bytes in 13ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 10
I/jPCT-AE (28569): Mipmaps generated by the GPU in 2ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4187b170 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 36810 bytes to 65536 bytes in 9ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 11
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4173e668 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 36686 bytes to 65536 bytes in 4ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 12
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4177e2c0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 39470 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 13
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414bb458 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 44731 bytes to 65536 bytes in 4ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 14
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41811488 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 40204 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 15
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414ad140 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 35714 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 16
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414ae7c0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 32938 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 17
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41746a10 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 36189 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 18
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@418734b8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 33721 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 19
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41405f68 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 19698 bytes to 65536 bytes in 31ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 20
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41477d58 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 8792 bytes to 65536 bytes in 2ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 21
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414ae408 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 4309 bytes to 16384 bytes in 0ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 22
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4186db70 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 3013 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 23
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@417460c0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 56 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 24
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4173e6e8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 11029 bytes to 65536 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 25
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4186f180 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 10846 bytes to 65536 bytes in 2ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 26
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@418782b0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 10761 bytes to 65536 bytes in 2ms!
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/true/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 27
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41478b60 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 10865 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 28
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4186dd08 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 10504 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 29
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41666748 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 9943 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 30
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4186d798 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 11781 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 31
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41753ff8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 11029 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 32
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4187b540 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 12319 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 33
I/jPCT-AE (28569): Mipmaps generated by the GPU in 3ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41788a88 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 10165 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 34
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41787030 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 9236 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 35
I/jPCT-AE (28569): Mipmaps generated by the GPU in 1ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41442f80 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 11630 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 36
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414ac9d8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 10974 bytes to 16384 bytes in 1ms!
I/jPCT-AE (28569): Allocating native memory for 64*64 texture(true/false/true/false/): 16384 bytes!
I/jPCT-AE (28569): New texture's id is: 37
I/jPCT-AE (28569): Mipmaps generated by the GPU in 0ms
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41484900 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 575133 bytes to 4194304 bytes in 171ms!
I/jPCT-AE (28569): Allocating native memory for 1024*1024 texture(true/false/true/false/): 4194304 bytes!
I/jPCT-AE (28569): New texture's id is: 38
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@4186d030 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 666213 bytes to 4194304 bytes in 233ms!
I/jPCT-AE (28569): Allocating native memory for 1024*1024 texture(true/false/true/false/): 4194304 bytes!
I/jPCT-AE (28569): New texture's id is: 39
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41811e88 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 740414 bytes to 4194304 bytes in 221ms!
I/jPCT-AE (28569): Allocating native memory for 1024*1024 texture(true/false/true/false/): 4194304 bytes!
I/jPCT-AE (28569): New texture's id is: 40
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41879980 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 592662 bytes to 4194304 bytes in 172ms!
I/jPCT-AE (28569): Allocating native memory for 1024*1024 texture(true/false/true/false/): 4194304 bytes!
I/jPCT-AE (28569): New texture's id is: 41
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@417461f8 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 1076895 bytes to 4194304 bytes in 205ms!
I/jPCT-AE (28569): Allocating native memory for 1024*1024 texture(true/false/true/false/): 4194304 bytes!
I/jPCT-AE (28569): New texture's id is: 42
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@417455e0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 222553 bytes to 4194304 bytes in 193ms!
I/jPCT-AE (28569): Allocating native memory for 1024*1024 texture(true/false/true/false/): 4194304 bytes!
I/jPCT-AE (28569): New texture's id is: 43
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@414adfb0 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 9992 bytes to 131072 bytes in 3ms!
I/jPCT-AE (28569): Allocating native memory for 256*128 texture(true/false/true/false/): 131072 bytes!
I/jPCT-AE (28569): New texture's id is: 44
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@417c6800 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 25090 bytes to 524288 bytes in 12ms!
I/jPCT-AE (28569): Allocating native memory for 512*256 texture(true/false/true/false/): 524288 bytes!
I/jPCT-AE (28569): New texture's id is: 45
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@417b2820 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 14465 bytes to 262144 bytes in 7ms!
I/jPCT-AE (28569): Allocating native memory for 256*256 texture(true/false/true/false/): 262144 bytes!
I/jPCT-AE (28569): New texture's id is: 46
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@418efe40 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Allocating native memory for 128*128 texture(true/false/false/false/): 65536 bytes!
I/jPCT-AE (28569): New texture's id is: 47
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@42be3e70 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Allocating native memory for 256*128 texture(true/false/false/false/): 131072 bytes!
I/jPCT-AE (28569): New texture's id is: 48
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@42c4af88 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Allocating native memory for 8*8 texture(true/false/false/false/): 256 bytes!
I/jPCT-AE (28569): New texture's id is: 49
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@42ca4d28 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Uncompressed 117904 bytes to 1048576 bytes in 59ms!
I/jPCT-AE (28569): Allocating native memory for 512*512 texture(true/false/true/false/): 1048576 bytes!
I/jPCT-AE (28569): New texture's id is: 50
I/jPCT-AE (28569): New texture uploaded: com.threed.jpct.Texture@41811880 in thread Thread[GLThread 9181,5,main]
I/jPCT-AE (28569): Pre-warming done!
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Subobject of object 6/Box01_jPCT-1 compiled to flat fixed point data using 6/6 vertices in 0ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 6/Box01_jPCT-1 took 0ms
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Subobject of object 6/Box01_jPCT-1 compiled to flat fixed point data using 6/6 vertices in 1ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 6/Box01_jPCT-1 took 1ms
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Subobject of object 6/Box01_jPCT-1 compiled to flat fixed point data using 6/6 vertices in 0ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 6/Box01_jPCT-1 took 0ms
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Subobject of object 6/Box01_jPCT-1 compiled to flat fixed point data using 6/6 vertices in 0ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 6/Box01_jPCT-1 took 0ms
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Subobject of object 6/Box01_jPCT-1 compiled to flat fixed point data using 6/6 vertices in 1ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 6/Box01_jPCT-1 took 1ms
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Subobject of object 6/Box01_jPCT-1 compiled to flat fixed point data using 6/6 vertices in 1ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 6/Box01_jPCT-1 took 1ms
I/jPCT-AE (28569): Object 6/Box01_jPCT-1 compiled to 0 subobjects in 7ms!
I/jPCT-AE (28569): Native buffer copies disabled!
I/jPCT-AE (28569): Checking for triangle strip...
I/jPCT-AE (28569): Not a triangle strip at position 1!
I/jPCT-AE (28569): Remapping 119 vertex indices!
I/jPCT-AE (28569): Creating vertex cache (2856 bytes)!
I/jPCT-AE (28569): Vertex indices will be mapped!
I/jPCT-AE (28569): Subobject of object 3/GeoSphere0_jPCT0 compiled to indexed fixed point data using 240/240 vertices in 26ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 26ms
I/jPCT-AE (28569): Object 3/GeoSphere0_jPCT0 compiled to 0 subobjects in 33ms!
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 5ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 1ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
I/jPCT-AE (28569): Processing and uploading vertices of subobject of object 3/GeoSphere0_jPCT0 took 0ms
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« Last Edit: March 20, 2013, 08:24:15 pm by EgonOlsen »

Offline EgonOlsen

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Re: weird animation
« Reply #2 on: March 20, 2013, 08:28:56 am »
Have you tried to do setCaching(false); on the ball's animation?

Offline raft

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Re: weird animation
« Reply #3 on: March 20, 2013, 08:34:18 am »
tried now, no didnt help

Offline EgonOlsen

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Re: weird animation
« Reply #4 on: March 20, 2013, 08:41:44 am »
What i don't get is this sentence:

Quote
I've noticed if I call Object3D.build() on ball, animation runs correct. but that doesnt help in actual game..

What do you mean by that?

Offline raft

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Re: weird animation
« Reply #5 on: March 20, 2013, 08:48:33 am »
i modified hello world app to make a test case. in that app, calling Object3D.build() on ball fixes this issue, but in actual game somehow doesnt fix.

Offline EgonOlsen

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Re: weird animation
« Reply #6 on: March 20, 2013, 09:54:14 am »
The test case uses the same serialized file? The behaviour of build() for deserialized objects depends on if the serialized object has been build before serializing it or not. And that behaviour was buggy in former versions where build() actually triggered some operation that it wasn't supposed to if the object has been build() already. Maybe that change somehow causes this behaviour. I can't play the video files on this machine, so i'm not sure how it actually looks...
Have you tried to serialize the object with a current version of desktop jPCT?

Offline raft

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Re: weird animation
« Reply #7 on: March 20, 2013, 10:17:37 am »
yes, same serialized file in test case. both apps uses same last version of jpct-ae (beta). and ball is serialized with last (beta) jpct. build is not called before serialization

this is getting weirder:

this runs ok in game:
Code: [Select]
animIndex += 1/120f;
if (animIndex > 1)
animIndex = 0;
ball.animate(animIndex, 1);

this doesnt: :o
Code: [Select]
animIndex += millis;
if (animIndex > 2000) {
animIndex = 0;
}
float anim = animIndex/2000f;
ball.animate(anim, 1);

but I cant produce same thing in test app ???

you can see the behaviour from the apk files below. it's the test app, build() called in one, and not called in other.

http://aptalkarga.com/tmp/ball-correct.apk
http://aptalkarga.com/tmp/ball-wtf.apk

btw, the ball and other resources are loaded in a background thread, does this matter?

Offline raft

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Re: weird animation
« Reply #8 on: March 20, 2013, 10:47:40 am »
nope, no relation with threading. loaded all in gl thread but no difference

Offline EgonOlsen

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Re: weird animation
« Reply #9 on: March 20, 2013, 10:50:18 am »
What is millis and what is animIndex? Maybe some int/long issues which leads to negative indices?

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Re: weird animation
« Reply #10 on: March 20, 2013, 10:57:49 am »
millis is a long, delta time passed since last call. animIndex is float but was long before that. just trying to figure out what is goind on, so i'm playing with it.

to be sure, I've added the below code, but still same thing. no exception, just weirdness and twilight zone ???
Code: [Select]
if ((anim < 0) || (anim > 1))
throw new RuntimeException(anim + ": " + animIndex);

Offline EgonOlsen

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Re: weird animation
« Reply #11 on: March 20, 2013, 12:15:42 pm »
Have you logged anim? Maybe it's NaN or something...

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Re: weird animation
« Reply #12 on: March 20, 2013, 12:26:13 pm »
yes, it's blitted on the screen. now i added code below but no exceptions:

Code: [Select]
if (Float.isNaN(anim))
throw new RuntimeException(anim + ": " + animIndex);

if (Float.isInfinite(anim))
throw new RuntimeException(anim + ": " + animIndex);


this works ok:
Code: [Select]
float anim = animIndex/2000f + 0.001f;
i guess values too close to zero creates the problem.

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Re: weird animation
« Reply #13 on: March 20, 2013, 01:50:45 pm »
I've tried creating animation sequence on AE

1. by loading animation frames from individual serialized files
2. by loading animation frames from individual 3ds files

but didnt help

Offline EgonOlsen

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Re: weird animation
« Reply #14 on: March 20, 2013, 02:51:13 pm »
i guess values too close to zero creates the problem.
Maybe. Can you provide me with a test case?