Author Topic: My 3d mesh is deformed after loading.(Solved)  (Read 660 times)

Offline Wolf17

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My 3d mesh is deformed after loading.(Solved)
« on: June 22, 2013, 03:46:03 pm »
      I have a .3ds model (a simple box used as a crate ) which is deformed .It simply double in height halved in width. This never happened before. Everything is running fine ....i.e no error. I'm using jbrush for scene loading.
« Last Edit: June 22, 2013, 08:58:11 pm by Wolf17 »

Offline EgonOlsen

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Re: My 3d mesh is deformed after loading.
« Reply #1 on: June 22, 2013, 04:40:59 pm »
Might be problem with exporter you are using or the mesh has some scale applied in your editor that the loader doesn't support. Check your source material.

Offline Wolf17

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Re: My 3d mesh is deformed after loading.
« Reply #2 on: June 22, 2013, 08:57:39 pm »
    Yes , It was an scaling problem I made in jbrush.
Thank you Egon!