Author Topic: VoxelShop - voxel editor  (Read 42011 times)

Offline Minigame

  • int
  • **
  • Posts: 55
    • View Profile
Re: VoxelShop - voxel editor
« Reply #30 on: February 10, 2014, 06:09:42 am »
Does this application have the option to export any created models into a jPCT usable format?

You can export to COLLADA, so yes.

Nvm, the COLLADA importer doesn't ship with jpct. So no, unfortunately atm you would need to convert the output (should be easy and fast, e.g. with blender) before you can import it to jpct.

Other formats are on my todo list though!

Very nice. I'll be following development! Also, using the bones api would work for collada :)

Offline aZen

  • int
  • **
  • Posts: 94
    • View Profile
Re: VoxelShop - voxel editor
« Reply #31 on: March 12, 2014, 10:17:07 pm »
Quick Update: I've added a cool help system, so it might be time to check out the program again =)


Offline aZen

  • int
  • **
  • Posts: 94
    • View Profile
Re: VoxelShop - voxel editor
« Reply #32 on: July 02, 2016, 05:17:17 am »
IMPORTANT UPDATE:
VoxelShop is now open source! Always looking for contributors and feedback! If you have any issues or suggestions please post them here: https://github.com/simlu/voxelshop/issues

I'm not monitoring this thread regularly. Github is your best bet if you want a timely response!