Author Topic: LensFlare hidding behind object  (Read 2345 times)

Offline ggp

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Re: LensFlare hidding behind object
« Reply #15 on: February 28, 2014, 01:01:01 pm »
No errors in emulator log output   ???
in emulator work fine

curious

comment this line and works fine in htc wildfire s 

Code: [Select]
//fb.blit(cieloazul, 0, 0, 0, 0, 256, 256, fb.getWidth(), fb.getHeight(), 1000, false, null);
I have decided to remove this line.
--

is not possible to make a gradient code?

similar to css
background: -webkit-linear-gradient(#8BC0EE, #33BCEE);




Online EgonOlsen

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Re: LensFlare hidding behind object
« Reply #16 on: February 28, 2014, 05:58:19 pm »
No, it's not. But that's not the point. I can't help, if you provide no information on WHAT doesn't work. If it crashes, there has to be some output about it. Most likely it's a memory issue. That particular device is old and really really low end. It might not be able to handle what you throw at it. What's the size of the texture that you are using for this?