Author Topic: How to add texture to the model from the inside of the ball, the ball from the i  (Read 633 times)

Offline zzx410527

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How to add texture to the model from the inside of the ball, the ball from the inside to observe the texture model
« Last Edit: March 19, 2014, 03:57:43 am by zzx410527 »

Offline lawless_c

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I think you want the invert function for Object3d?

http://www.jpct.net/doc/com/threed/jpct/Object3D.html#invert()