Author Topic: Bump Mapping-HelloShader  (Read 714 times)

Offline lokeshexe

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Bump Mapping-HelloShader
« on: April 26, 2014, 09:32:24 pm »
Hi,

I have tried the Hello Shader Example. its quite impressive.

My Question is: How have you created Normal Map and Height Map.?

I am using CrazyBump But I am not able to get the effects as you have given in HelloShader example.
I Used CrazyBump with diffuseMap of HelloShader. Then put the images in HelloShader and Lost all the effects.
Please tell me how do you create Normap Map and Height Map.

Thanks.

Offline EgonOlsen

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Re: Bump Mapping-HelloShader
« Reply #1 on: April 26, 2014, 09:44:10 pm »
I used shadermap CL, a free command line version of shadermap. I used the normal map that it generated and a blurred version of some of the others, i think it was the diffuse one, but i'm not sure on that... but you'll notice it when you see it.

Offline lokeshexe

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Re: Bump Mapping-HelloShader
« Reply #2 on: April 26, 2014, 09:51:58 pm »
Thanks You So Much.

I am going to try it. Major Problem was because of normal map. I'll see the HeightMap later.
I'll let you know my results.

Thanks Again.

Offline lokeshexe

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Re: Bump Mapping-HelloShader
« Reply #3 on: April 26, 2014, 10:40:19 pm »
Hi,

I have tried ShaderMap CL Command Line tool. Jpct ShaderMap Example works better with shaderMap CL Tool output. Thanks.