Author Topic: OgreMax  (Read 1191 times)

Offline AGP

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OgreMax
« on: May 11, 2014, 07:02:25 am »
Either the developer of OgreMax really doesn't like me (can't think of any reason for that) or I have cause for concern that OgreMax might not be getting updated. If that happens, could you, raft, be persuaded to support another 3ds Max-exportable format?

Offline raft

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Re: OgreMax
« Reply #1 on: May 11, 2014, 05:27:08 pm »
i dont think i will have time for that but just for curiosity, which format for example? Ogre is the one of most popular formats out there.

Offline AGP

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Re: OgreMax
« Reply #2 on: May 12, 2014, 07:15:31 pm »
I think the most popular one, and certainly the most convenient, is FBX. Supporting that would be really awesome.

Offline AGP

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Re: OgreMax
« Reply #3 on: May 16, 2014, 09:20:11 pm »
I found this for irrlicht:
Code: [Select]
http://sourceforge.net/p/irrext/code/91/tree/trunk/extensions/scene/IMeshLoader/fbx/
Any chance this motivates you? :- )

Offline raft

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Re: OgreMax
« Reply #4 on: May 16, 2014, 09:27:46 pm »
to tell the truth, not really ;)

i really have no time  nowadays