jPCT-AE - a 3d engine for Android > Bugs

Textures and the virtualizer

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Hmm, I see. Thanks for the reply.

What will the Virtualizer do when the SD card is (almost) full?

It's supposed to fail and the app should continue without all textures being written out onto the SD. I tested this in an artifical test only, because I never ever encountered a 100% full SD in the real world.


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