Author Topic: Warehouse Visualisation  (Read 24189 times)

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Warehouse Visualisation
« on: August 01, 2006, 03:46:44 pm »
I will use jpct engine to create commercial product.
3D live warehouse visualisation.  It will be mainly used to visualize automatic HRL warehouses. It will be used for marketing purposes in company i work.

Thaks 4 this great engine. It really helped me so far.

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Warehouse Visualisation
« Reply #1 on: December 29, 2006, 05:46:42 pm »

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 11776
    • View Profile
    • http://www.jpct.net
Warehouse Visualisation
« Reply #2 on: December 31, 2006, 06:23:25 pm »
Now this looks..interesting... :wink: I'm not really sure what exactly i'm seeing there but it's cool to see people doing "real world projects" with jPCT.

Offline cyberkilla

  • float
  • ****
  • Posts: 413
    • View Profile
    • http://futurerp.net
Warehouse Visualisation
« Reply #3 on: January 04, 2007, 03:14:19 am »
Yes, looks very CAD like. Speaking of which, I know of no java versions.

I personally would like to see/make a Java based, open source CAD package.

Good luck to you :)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Warehouse Visualisation
« Reply #4 on: February 26, 2007, 01:28:34 pm »
I'm trying to add some boxes which shold be tranparent.

Is there a way i could get rid of shadows on some objects. Or is there another (better) way of creating transparent objects. Plus is there a way to ged rid of effect, when there is more than one tranpsarent plane over another, something wierd comes out (look at area which I marked with red circle on snapshot)


now i use transparency like this:

object.setTransparency(1);

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Warehouse Visualisation
« Reply #5 on: February 26, 2007, 01:50:28 pm »
Some additional screenshots from application ;)





Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 11776
    • View Profile
    • http://www.jpct.net
Warehouse Visualisation
« Reply #6 on: February 26, 2007, 02:51:30 pm »
Quote from: "eye1"

Is there a way i could get rid of shadows on some objects.
I'm not sure what exactly you are refering to. Which shadows?

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Warehouse Visualisation
« Reply #7 on: February 26, 2007, 03:01:26 pm »
In general I would like to make those boxes (regals) more transparent. Maybe if I could remove shading. Do not really know if it would help, just guessing  :(  ...or if shadows would be evenly distributed. But only on boxes. On other objects I like the way shading is done.

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 11776
    • View Profile
    • http://www.jpct.net
Warehouse Visualisation
« Reply #8 on: February 26, 2007, 03:06:56 pm »
You can do a setTransparent(0); If that isn't sufficient, you can fine tune the transparency for the hardware renderer in Config (the glTransparencyXXX settings). You may also use Object3D.setLighting(...); to disable the influence of lightsources on an object which may help with the shading.

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Warehouse Visualisation
« Reply #9 on: February 26, 2007, 04:08:04 pm »


That did the trick :)

Thanks!

Offline cyberkilla

  • float
  • ****
  • Posts: 413
    • View Profile
    • http://futurerp.net
Warehouse Visualisation
« Reply #10 on: February 26, 2007, 06:52:40 pm »
Looking very good!:)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline eye1

  • int
  • **
  • Posts: 68
    • View Profile
Re: Warehouse Visualisation
« Reply #11 on: March 02, 2007, 06:12:23 pm »
http://www.youtube.com/watch?v=rwU-zgivzvI

a little test clip from youtube

Offline EgonOlsen

  • Administrator
  • quad
  • *****
  • Posts: 11776
    • View Profile
    • http://www.jpct.net
Re: Warehouse Visualisation
« Reply #12 on: March 02, 2007, 06:24:08 pm »
Looks pretty cool. Is this based on live data from a real warehouse or is it a "what if"-simulation?

So we now have a jPCT based video on youtube, which is pretty funny, because the first file format jPCT was able to read (and still is) was JAW, which was developed by Jawed Karim for his own engine, who is one of the founders of youtube... ;D

Offline Hrolf

  • int
  • **
  • Posts: 84
    • View Profile
Re: Warehouse Visualisation
« Reply #13 on: March 02, 2007, 06:25:06 pm »
Impressive - Looks professional!

Wouldn't some crates or something make the demo more visual though? Bit hard to follow what's happening ATM...

Offline cyberkilla

  • float
  • ****
  • Posts: 413
    • View Profile
    • http://futurerp.net
Re: Warehouse Visualisation
« Reply #14 on: March 02, 2007, 06:32:39 pm »
Yes, it is remarkable. I did not realise it was in such working order.
« Last Edit: March 02, 2007, 06:34:58 pm by cyberkilla »
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG