Author Topic: FutureRP  (Read 36119 times)

Offline cyberkilla

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FutureRP
« on: December 12, 2006, 08:48:18 pm »
Hello everyone, I just thought i'd start making updates here,
now that I have some screenshots.
The tiles im using are borrowed, but I have some professional tiles being
drawn for me over the next few weeks:)








I am having trouble with smoothly ascending stairs in isometric,
I am having trouble with swapping clothing/weapons on 3d models.


If ANYONE has ANY information on this, I will quickly become your best friend.
My deadline for a public beta test, with these two issues fixed, is the 25th of this month:).
« Last Edit: February 28, 2007, 11:41:19 am by cyberkilla »
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline Mizuki Takase

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #1 on: December 12, 2006, 09:35:28 pm »
Wow! You did not post your yummy GUI tools screenshot on the Support section... Anyway, if I had things my way, I would have just did something like my project, which I posted the link onto your post at the Support section, I would have just have a 3D world since I feel that its much easier since collision detection and camera work is not at all bad... This was in response to your climbing stairs problem...

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #2 on: December 12, 2006, 09:42:25 pm »
Thanks for the information:)

I hope that I can work something out soon:)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline theFALCO

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #3 on: December 12, 2006, 09:51:19 pm »
beloved oldie Little Big Adventure :') *sniff*
looks the same... even the player model

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #4 on: December 12, 2006, 09:57:30 pm »
Quote from: "theFALCO"
beloved oldie Little Big Adventure :') *sniff*
looks the same... even the player model


Yup, love it. Favourite game ever:)
My tiles will be quite different to it, but it was the ONLY game i could find
that used the same tile sizes as me, so I painstakingly borrowed some of them:).

Im just trying to get everything in order before my own tiles come back
from whereever they were sent to be drawn.
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline cyberkilla

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Some more screenshots.
« Reply #5 on: December 13, 2006, 04:35:19 pm »
These are shots of the GUI that I have implemented...




This is what it looked like when i was using 2D:)



I had items working properly in 2D! but its just not as good as the 3d beast
I could have;)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #6 on: December 14, 2006, 10:39:50 am »
Any opinions are appreciated:)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline Melssj5

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #7 on: December 14, 2006, 04:51:46 pm »
It looks good, of course maybe better charactyer design would be very  :D  but in anyway the stage managment ang all the stuff looks good!
Nada por ahora

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #8 on: December 14, 2006, 07:23:08 pm »
Yeh, the 3d model needs sorted out.

I am not a god of blender unfortunately:P
Hopefully I will learn:)
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline manumoi

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #9 on: December 15, 2006, 08:46:45 am »
Definetely beautiful... Will it be a standalone or a network game?

PS: i also miss LBA  :roll:

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #10 on: December 15, 2006, 07:31:11 pm »
It will run in an applet, and as a standalone client:)

That game is legendary!
I have been nagged recently to release it as open source so they can use it to make lba3 :o.

I must say, I was a very flattered,  if not, shocked;)
I speak of the magicball network not the makers of lba themselves, naturally :wink:
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #11 on: December 16, 2006, 03:28:13 am »
The last "test" of my confidence in Blender:)

Now I will work on my own storyboards, and my own ideas. The scenery will be more like BladeRunner, and the characters will be a mix between LBA, and Deus Ex Invisible War, with maybe, a little Crusader No Remorse here and there:),



http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG

Offline nachi

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #12 on: December 20, 2006, 02:14:03 pm »
hey, i play the game cyberkilla created, FutureRP.
it is the best game one can play, because he answers all my stupid questions.

is blender, same as a software called 3D MAX?

Offline Mizuki Takase

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« Reply #13 on: December 20, 2006, 03:34:57 pm »
Blender is the same as 3D Studio in terms of functionality. The biggest difference is that one of the two is cheaper. I have not tried Blender, but I am sure that the software can do everything that 3D Studio can; I still like 3D Studio though...

Offline cyberkilla

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FutureRP - 2D Isometric Engine with 3D characters
« Reply #14 on: December 20, 2006, 04:05:42 pm »
Hey nachi :).

Yes Blender is the same as 3d Studio, in all ways that count.
http://futurerp.net - Text Based MMORPG
http://beta.rpwar.com - 3D Isometric MMORPG