Author Topic: Collision modes  (Read 2155 times)

Offline brainmaster

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Collision modes
« on: April 22, 2007, 01:50:44 am »
Hello. I can get my collision checks to work when the source object mode is only ...SELF and the target is only ...OTHER. Why can't setting the mode to (...SELF&...OTHER) for the objects work?

Offline EgonOlsen

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Re: Collision modes
« Reply #1 on: April 22, 2007, 11:28:45 am »
You have to OR the modes, i.e. do a Object3D.setCollisionMode(COLLISION_CHECK_OTHERS|COLLISION_CHECK_SELF);

Offline brainmaster

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Re: Collision modes
« Reply #2 on: April 22, 2007, 08:16:12 pm »
Opps, sorry. My careless mistake. Thanks.