I have successfully created an animation sequence loading in OBJ and converting them to meshes. I will animate correctly 1 time moving from 0 to 1 - however when I go back to 0 for the animate variable or even cycle from 0 to 1 again the character stays in the last frame.
Thanks for your help I really like this program.
Gary
Could it be that the Mesh of the animated object is part of the animation itself? Or in other words: The object that you call animate() on must not reference a Mesh that also part of the Animation of that object.
Try to clone the Mesh of the animated object and see if that helps.
Yep - that was it
Thanks for the quick response!