Is it possible to download a mesh (say, OBJ or 3DS) at runtime and use this in a scene?
I assume you'd have to pre-download and then use it as a input-stream for Loader.load3DS, but I have no idea how to do this, or if its even possible.
Sorry if this has been asked before, btw, I tried searching but couldn't see anything.
Thanks,
Thomas
Never tried it on Android, but in "normal" Java, you can simply get an InputStream from an URLConnection. Should be possible on Android too.
Edit: I think you have to allow the Activity to access the web before this is possible though.
Oh, if thats the case, its much easier then I expected :)
I already gave my app internet permissions. (to stream the locations of some 3d objects to the field of view).
Thanks.