When you call the getRotationMatrix() method does it create a new matrix or return the actual rotation matrix of the object? If it creates a new one each call is there a way to access the actual one for read-only operations?
I am attempting to minimize the creation of Java objects per pass and I need a method of tracking the y rotation of an object for some animation methods, so this has been worrying me a bit.
It returns the internal matrix. I think the docs mention that and state that you shouldn't rely on it...but after all these years, it's save to rely on it.... ;)
Quote from: EgonOlsen on November 03, 2012, 08:56:14 AM
It returns the internal matrix. I think the docs mention that and state that you shouldn't rely on it...but after all these years, it's save to rely on it.... ;)
Cool, thanks. This will save a lot of headaches. ;D