I have a .3ds model (a simple box used as a crate ) which is deformed .It simply double in height halved in width. This never happened before. Everything is running fine ....i.e no error. I'm using jbrush for scene loading.
Might be problem with exporter you are using or the mesh has some scale applied in your editor that the loader doesn't support. Check your source material.
Yes , It was an scaling problem I made in jbrush.
Thank you Egon!