Hello,
I've been trying out the World.calcMinDistance method but nothing was returned (the value COLLISION_NONE), and when trying the same method from on object from that world, it yields out a distance. Shouldn't the first one work when the object returns a value?
Regards,
Jakes
Mostly because I want to have a way of picking objects from the world using the cursor and this seems to be the only way.
furthermore, is there any way of picking a group of objects inside a view plane? like a rectangle selection?
Regards,
Jakes
One difference between these methods is, that the one world requires the objects to the set as colliders while the one in Object3D doesn't. Maybe that's the issue. See: http://www.jpct.net/wiki/index.php?title=Picking (http://www.jpct.net/wiki/index.php?title=Picking)
Yes, thank you, it was missing that configuration
[Thread closed]