I am new to 3d models and handling them, I want to know if there are any examples to detect collision between two objects? :)
So far I have tried
First model:
object3D.setCollisionMode(Object3D.COLLISION_CHECK_OTHERS | Object3D.COLLISION_CHECK_SELF);
object3D.addCollisionListener(new CollisionListener() {
@Override
public void collision(CollisionEvent collisionEvent) {
Log.d("Renderer", "collision: " + collisionEvent);
}
@Override
public boolean requiresPolygonIDs() {
return false;
}
});
And
((MyModel) mymodel).getObject3D().setCollisionMode(Object3D.COLLISION_CHECK_OTHERS | Object3D.COLLISION_CHECK_SELF);
((MyModel) mymodel).getObject3D().addCollisionListener(new CollisionListener() {
@Override
public void collision(CollisionEvent collisionEvent) {
Log.d("Model3d", "collision: " + collisionEvent);
}
@Override
public boolean requiresPolygonIDs() {
return false;
}
});
SimpleVector vector = new SimpleVector();
vector.y = 10;
((MyModel) mymodel).getObject3D().checkForCollision(vector, 100);
So far, the event is not triggered :-\
Am I missing something?
How do I listen to collisions?
You have to enable collisions on the object to be registered. Maybe this helps: https://www.jpct.net/wiki/index.php?title=Collision_detection (https://www.jpct.net/wiki/index.php?title=Collision_detection)