In what order do I receive the mesh vertices in my extension of GenericVertexController?
I insert the triangles with vertices in the order :
triangle one:v1,v2,v3.
triangle two:v4,v5,v6.
Will I get them back in the same 123456 order?
That should be the case...
Excellent:)
You know, I am pleased with my efforts so far:).
I think the "proper" skeletal animation will be difficult, but converting skeleton to mesh animation is the priority right now.