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jPCT - a 3d engine for Java => Support => Topic started by: entis on January 28, 2008, 10:45:30 am

Title: Optimal attitude between texture size in PNG file and texture size on polygon...
Post by: entis on January 28, 2008, 10:45:30 am
Hi,

Could you advise me the optimal attitude between texture size in PNG file and texture size on polygon it should be (1:1 or 0.5:1 or something else...)... optimal rescaling coefficient... I mean how bad the big size textures (1:1 case) affect the productivity of jpct (in case of sw rendering)... and at the same time attitude 0.1:1 gives more productivity of jpct but affects textures quality too much... I think...

Thanks.
Title: Re: Optimal attitude between texture size in PNG file and texture size on polygo
Post by: EgonOlsen on February 10, 2008, 12:23:46 am
Opps, i haven't notived this thread...sorry. Bigger textures affect the software renderer only the way that they may cause more cache misses on the cpu. Apart from that, the size doesn't matter performance wise.