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jPCT - a 3d engine for Java => Support => Topic started by: fireside on February 14, 2008, 01:07:50 am

Title: lwjgl
Post by: fireside on February 14, 2008, 01:07:50 am
Little question on LWJGL from a java noob.  If lwjgl were on the classpath of my java runtime of my system, and I clicked on a game written with jpct and run from the web start, would it use the LWJGL on my system and have a faster load time?  This probably means nothing to anyone but a phone modem user.
Title: Re: lwjgl
Post by: EgonOlsen on February 14, 2008, 08:09:49 am
No, the webstart's jnlp-file makes webstart download lwjgl from the server. But once done, subsequent calls will use a cached version unless it changes on the server.