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jPCT - a 3d engine for Java => Support => Topic started by: abhi13feb on March 19, 2008, 04:25:32 pm
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when I assign a colore to any object(without assigning any texture)and export to my jpct project...
it displays incompatible texture mapping...? why...what is the reason...how to solve it...plz reply ..its urgent
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I have no idea what you are talking about. Screenshot? Log?
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so pls just guide me how to add diffuse colour to an object,...i think i am making mistake there only
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I have no idea. I only load the objects, i don't know how to use 3ds as an application. If jPCT finds a diffuse color (AND no texture) on an object, it will print out a message while loading. If it doesn't, there is no diffuse color defined or a texture assigned to that object. But i don't know how to add it in 3ds, i'm sorry.
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I have no idea what you are talking about. Screenshot? Log?
did you ever get the texture mapping to export properly?
I am facing the same error. haha 3 years later.
using the jPCT for android :)
working with the demo and seems I am exporting a new .3ds that already has mapping... seems the texture perhaps is wrong size. I will continue to solve.
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Texture coordinates are normalized...i don't see how the size has any influence as long as it isn't too large to fit into memory. Then again, i'm not 100% sure what you are actually talking about...a screen shot may help.