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jPCT - a 3d engine for Java => Support => Topic started by: D4NM4N on February 11, 2011, 10:59:49 am

Title: Access to surfaces?
Post by: D4NM4N on February 11, 2011, 10:59:49 am
If i export a mesh with 2 different surfaces (eg a cube with the ends textured with a different texture) how do i texture the separate bits?
Title: Re: Access to surfaces?
Post by: EgonOlsen on February 11, 2011, 01:21:28 pm
You can use the PolygonManager for that (doesn't work if your objects were stripped), but you are on your own figuring out which polygons are the ones to change.