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jPCT-AE - a 3d engine for Android => Support => Topic started by: Thomas. on August 23, 2011, 06:48:44 pm

Title: data from depth buffer
Post by: Thomas. on August 23, 2011, 06:48:44 pm
I think, that Egon somewhere wrote something about it, but is possible get data from depth buffer on open gl es?

edit: yes http://blog.shayanjaved.com/2011/05/20/android-opengl-es-2-0-shadow-mapping/#more-97
Title: Re: data from depth buffer
Post by: EgonOlsen on August 23, 2011, 08:50:11 pm
Of course it is. I never said anything else. Maybe my wording wasn't clear...when i said that it's "not supported", i was talking about the engine and not about ES 2.0.
Title: Re: data from depth buffer
Post by: EgonOlsen on August 23, 2011, 11:15:42 pm
BTW : Congrats on your promotion to "float"...just 250 more posts to become a "double"... ;D
Title: Re: data from depth buffer
Post by: Thomas. on August 24, 2011, 04:08:11 pm
249 now, so just next year to double ;D