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jPCT-AE - a 3d engine for Android => Support => Topic started by: raft on September 21, 2011, 09:23:48 pm

Title: FrameBuffer.getPixels()
Post by: raft on September 21, 2011, 09:23:48 pm
Does FrameBuffer.getPixels() create a new pixel array all the time? If so, is it possible to add a variant which accepts an int array?
Title: Re: FrameBuffer.getPixels()
Post by: EgonOlsen on September 21, 2011, 10:58:48 pm
Yes and yes. I'll try to add that tomorrow.
Title: Re: FrameBuffer.getPixels()
Post by: raft on September 26, 2011, 11:40:27 am
Egon, have you forgotten this?
Title: Re: FrameBuffer.getPixels()
Post by: EgonOlsen on September 26, 2011, 12:40:59 pm
Yes, i'm sorry...i had to play the Two World II-Addon instead... ;) I'll try today...
Title: Re: FrameBuffer.getPixels()
Post by: EgonOlsen on September 26, 2011, 08:20:09 pm
Added...please give this jar a try: http://www.jpct.de/download/beta/jpct_ae.jar (http://www.jpct.de/download/beta/jpct_ae.jar)
Title: Re: FrameBuffer.getPixels()
Post by: raft on September 26, 2011, 10:09:25 pm
Thank you :)