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jPCT - a 3d engine for Java => Support => Topic started by: AGP on February 01, 2012, 05:31:23 am
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Would it be impossibly hard to have Object3D.mergeAll() internally make one combined texture? That would be very useful to me and, no doubt, everyone else.
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I'll think about it. It will have some issues with texture tiling and clamping that can't be solved that might make it fail for a bunch of meshes, but it might work fine on others...