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jPCT-AE - a 3d engine for Android => Projects => Topic started by: zbych on May 25, 2012, 12:18:12 am

Title: 3D Landscape - wallpaper
Post by: zbych on May 25, 2012, 12:18:12 am
This time I want to present live wallpaper. It generates simple landscape model (diamond square algorithm), and animate camera over it. No shaders, just one light, two textures (both generated with diamond square), and fog.
I am starting to think how to use it in game... ;)

You can download it here: https://play.google.com/store/apps/details?id=com.zr.landscape3d (https://play.google.com/store/apps/details?id=com.zr.landscape3d)

It uses Airpush (as all of my wallpapers).

(https://lh6.ggpht.com/BEpyY4RC8Ru8ahl_v8RBLbowWIHUr56pJWwLlPN-wqFbEyv3VyMphI-_ATvFrHjx5YQ=h230) (https://lh6.ggpht.com/B_0_u5BTKJ987QgErmjssxDB_b3lwIkvLdSIPZWtJcuJOiKc3bZ47gW1-ijHc_01LWY=h230)
Title: Re: 3D Landscape - wallpaper
Post by: EgonOlsen on May 28, 2012, 09:01:11 pm
Looks pretty high detailed...what's the polygon count of the terrain?
Title: Re: 3D Landscape - wallpaper
Post by: zbych on May 28, 2012, 10:46:46 pm
There are 3 ranges of array: 65x65, 129x129, 257x257. So it gives in highest mode 256x256x2= 131072 triangles. But this mode is for devices with power similar to Samsung galaxy s2. The movie in market shows 129x129 mode on LG gt540 (Cyanogen mod 7)