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jPCT-AE - a 3d engine for Android => Support => Topic started by: xtayahko on September 02, 2012, 09:59:26 am

Title: start up with jpct-ae
Post by: xtayahko on September 02, 2012, 09:59:26 am
hello all,  :) I'm trying to run the sample Helloshader in my nexus s but the program just pump out withou error logs
help please :)

Title: Re: start up with jpct-ae
Post by: EgonOlsen on September 02, 2012, 08:00:46 pm
Make sure that you export the jpct_ae.jar into your APK. Older version of the Eclipse-plugin did this automatically, for newer versions, you have to do this yourself (build path->Order and Export-tab).
Title: Re: start up with jpct-ae
Post by: xtayahko on September 03, 2012, 03:12:54 am
Make sure that you export the jpct_ae.jar into your APK. Older version of the Eclipse-plugin did this automatically, for newer versions, you have to do this yourself (build path->Order and Export-tab).

yes i did, but it doesn't work. and i suspect the rom i'm using. but i tried 3 different 4.0/4.1 roms and it still doesn't  work :(
can't jpct-ae run in a third-party rom?
Title: Re: start up with jpct-ae
Post by: EgonOlsen on September 03, 2012, 11:17:36 am
No, third party roms should work fine unless they screw up the graphics driver. There has to be some log output of some kind. Check the DDMS output in Eclipse.