www.jpct.net
jPCT-AE - a 3d engine for Android => Support => Topic started by: carl on November 09, 2012, 10:07:27 am
-
Hi , All
I have been confused by this question for a long time !
why doesn't jpct-ae support the texture that its heigth isn't power of 2 ? sometimes we have to scale bitmap to meet this restriction and this will cause lost of bitmap 's details . I think it's not necessary if the GPU support OpenGL
es 2.0 !
thanks .
-
It is necessary even when using ES 2.0. The current beta version adds a class for supporting npot textures, but not all devices support them and using them puts some restrictions on the textures, for example no mip-mapping is possible on them.
-
How can I get the beta version ? I can't find the version at the download page. Woud you please give me a link? thanks a lot!
-
Here you go: http://jpct.de/download/beta/jpct_ae.jar (http://jpct.de/download/beta/jpct_ae.jar)