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jPCT-AE - a 3d engine for Android => Support => Topic started by: nebsar on November 24, 2014, 06:58:33 pm

Title: JPCT-AE for WorldWind Android
Post by: nebsar on November 24, 2014, 06:58:33 pm
Hi. I really liked jPCT-AE library. I am trying to build a project on Nasa WorldWind Android. And I want to use 3ds objects in my project. I know that  jPCT-AE is not open source. Would you think modifying or adding some codes in  jPCT-AE to add 3ds renderable objects to WorldWind RenderableLayer. Thanks.
Title: Re: JPCT-AE for WorldWind Android
Post by: EgonOlsen on November 25, 2014, 09:38:45 am
I'm not sure what you mean!? jPCT-AE renders into the current gl context. How you provide it is up to you. I've no idea about WorldWind but as long as it provides a proper context, you should be able to render into it.