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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: gamenewer on September 15, 2015, 03:51:41 am

Title: Need help
Post by: gamenewer on September 15, 2015, 03:51:41 am
Hello, which tool can convert  fbx files to bones support file format   (Ogre3D )? Is there have a complete document to  point out that how to translate model file to Bones need file ?  Thanks a lot  :)
Title: Re: Need help
Post by: Gatobot14 on September 15, 2015, 04:05:15 am
you could use Miklkshape and the ogre plugin , also blender may work but i didnt research about a ogre plugin, after that you must use the tools in the bones api to converted to .bones.
I didnt found my self a good workflow for creating animation and converting to bones, i think i have more control over keyframe animations so its the one i use  :P, not that fancy, not that bad
Title: Re: Need help
Post by: gamenewer on September 15, 2015, 04:33:30 am
Thank you Gatobot14, I wiil to try it.  I hope all things is Ok :)
Title: Re: Need help
Post by: gamenewer on September 15, 2015, 05:26:15 am
Ogre3D Exporter v1.2.0 (web)  , this plug in  can't download , If someone help me upload it here ? Thanks
Title: Re: Need help
Post by: raft on September 15, 2015, 10:08:49 am
I never converted from fbx..but I suppose 3ds max + OgreMax plugin will do the job.
Title: Re: Need help
Post by: gamenewer on September 15, 2015, 02:17:39 pm
Can blender export  Ogre format ? 
Title: Re: Need help
Post by: raft on September 15, 2015, 02:30:42 pm
with some plugin yes. I didnt do that ever but some people of community did and there is a wiki page for that.