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General => News => Topic started by: EgonOlsen on November 19, 2015, 08:26:44 pm

Title: Version 1.30 has been released!
Post by: EgonOlsen on November 19, 2015, 08:26:44 pm
Get it from the download page: http://www.jpct.net/download.html (http://www.jpct.net/download.html)


Changes of the desktop version:



Changes of the Android version:

As always: Have fun!  ;)
Title: Re: Version 1.30 has been released!
Post by: gamenewer on November 26, 2015, 08:06:27 am
Great job ,Thanks ! :)
Title: Re: Version 1.30 has been released!
Post by: AGP on December 19, 2015, 07:48:32 pm
I hadn't seen this yet. Thanks very much, pal. I appreciate your efforts.
Title: Re: Version 1.30 has been released!
Post by: lawless_c on January 27, 2016, 04:24:51 pm
oooh i only seeing this now. What does the shader blitter do?
Title: Re: Version 1.30 has been released!
Post by: EgonOlsen on January 27, 2016, 04:43:44 pm
By default, blitting uses a basic shader. If you want to do something fancy with the blitted bitmap, you can use your own shader and do it. It was a user's request, I can't remember what he used it for exactly.
Title: Re: Version 1.30 has been released!
Post by: cefengxu on March 23, 2016, 07:15:35 am
Cool ~
If some  APIs of Particles  could be added, it will be more better~