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jPCT - a 3d engine for Java => Support => Topic started by: CharlieAkki on November 24, 2016, 10:33:53 pm
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Hello,
I am working on 3D viewer project which uses JPCT 3D and LWJGL Library. My application is a JFrame application in which I created a Framebuffer and added a 3D box object in it. I want to rotate that 3D object along its axis in all the directions using J-Buttons. For Example : If I press and hold the JButton named 'Left' then 3D object should rotate along y axis in left direction continously until the mouse button is released and when I press JButton named 'Right' the 3D Object should rotate along y axis in right direction.
Please guide me and help me with suitable code example.
Thanking You
Regards
CharlieAkki
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Just use one of the rotate...()-methods in Object3D. Depending on your needs, you can either rotate around a fixed axis or around an axis relative to the current rotation, which would be something like
obj.rotateAxis(obj.getXAxis(), ...);