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jPCT - a 3d engine for Java => Support => Topic started by: AGP on December 20, 2017, 06:52:49 am
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I even wrote the following (where "amount" refers to color intensity for all three colors):
int amount = 15;
float attenuation = 3.6f, dist = 1f;
theWorld.setAmbientLight(25, 25, 25);//-20
if (b.usesRenderer(IRenderer.RENDERER_OPENGL)) {
theWorld.setAmbientLight(125, 125, 125);//-20
amount = 55;
attenuation = 3600f;
dist = 10f;
}
else Config.lightMul = 1;
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Try to disable overbright lighting in Lights.
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Thank you. You should make that more explicit in the docs, or otherwise just hide the Lights class and move that setting to World. I had looked for it everywhere last night. Thought maybe the method had been removed.