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jPCT - a 3d engine for Java => Support => Topic started by: pitt on April 17, 2006, 02:43:38 pm

Title: stencil & accumulation buffer
Post by: pitt on April 17, 2006, 02:43:38 pm
To create real time shadow, depth of field, motion-blur and other effects, those buffers need to be enabled.

I would like to access to some internal variables in your engine to create those effects. Or any other ideas?
Title: stencil & accumulation buffer
Post by: EgonOlsen on April 17, 2006, 05:35:09 pm
To be honest, i don't have any plans to sopport these buffers ATM. But maybe you can tell me what exactly is needed in your opinion to support them in the way you want to use them and i'll see if it fits in somehow.