Greetings,
I'm doing an oldskool platformer and I wish to use Nearest Neighbor filtering with the textures. How can I set this up?
Best regards,
CK
I'm doing an oldskool platformer and I wish to use Nearest Neighbor filtering with the textures. How can I set this up?
Best regards,
CK




doing that work by hand and frame by frame... mercenary job... and if you want it fluid (with high fps) -> more job 








