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Messages - OHgaming

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Projects / "Visual" JPCT
« on: March 27, 2006, 05:19:15 pm »
Hey nice work so far!

I would suggest making it so 3ds files can be imported since that is what I use for the most part. I would also include a demo map or something with the release, but that's not a big deal. I can just go download some md2 files.

Also I would suggest adding shortcuts for the undo/redo functions. Again, not a big deal though and you might have already done it, but as I'm typing this I haven't had a chance to mess with a scene on this program yet.

Anyways this is looking very nice, espcially for a first release. Good luck, and I can't wait to see the next release.  :D

Projects / "Visual" JPCT
« on: March 19, 2006, 10:31:08 am »
Hey Crate I think this is a great idea! I've been fiddling around with jPCT as my team and I have been trying to decide what graphic engine to use for our project. I have to say an interface just to add and remove lights and objects from the world would be really useful IMO. I was actually thinking of taking a swing at doing something like this, but now I guess I don't have to  :wink: .

Anyways if you need any help or whatever I'd be gald to help and my team will be very grateful if you get a working version going at all.

Projects / Project Tyr
« on: December 27, 2005, 08:14:30 pm »
Thank you for the good advice. I don't know how long it will be until we have a working model for this game, but I can say that the basic interfaces for this game are coming along nicely. But I will let you know when we have a beta version ready.

Projects / Project Tyr
« on: December 27, 2005, 08:55:52 am »
Hello. I am the project lead for a new Java-based MMORPG with the working title of Project Tyr. I've made the decision of putting jPCT on the top of my list of 3D engines that I have been testing for this project. I think it would fit perfectly for what we are planning on creating. I don't have a working model yet since we are still in the concept phase. Also we are planning on focusing on the underlying basics of the game before moving onto the graphical side due to the small number of people on the project.

Our current plan is to create a totally free MMO for the user that has more depth then most pay-to-play MMORPGs on the market. Right now I don't have much more to say on the subject other then that, but I did just get our site up at

Thanks for producing a well done 3D engine for Java, and I hope everything works out so that jPCT is what we use in our game.n

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